- 0 Talk
-
Tony Jones

Added by VellupTony Jones is a typical boy who lives on Earth in a country that resembles the United States at the end of the 20th century. His age is never exactly stated, although he is likely a young teenager based on his speech and physical appearance. Upon moving into a small neighborhood in the fictional city of Tavel Gorge, he attempts to befriend the local children, who decide to test him by asking him to go into a cave and retrieve a crystal. Upon finding the crystal, the cave collapses and Tony finds himself a different world called Magi-Nation.
The Japanese version changes his name to Dan and he instead lives in a Japanese village called Yokohara town, although the rest of the story is for the most part, identical.
Tony is seen by Magi-Nation's inhabitants as the reincarnation of or 'vessel' of the Great Magus Kyros, a prophecied magi who will save the world that will at the same time as his appearance, threaten to collapse. While it is arguable whether or not Tony really is a representation of a Kyros, he is nevertheless asked to take on the responsibility to fight Agram's newly risen army of shadow magi and to save Magi-Nation from destruction at the hands of the Core's inhabitants.
Tony Jones makes a few minor appearances in cards or quotes in Magi-Nation Duel. The Game Boy Color game came with a special limited edition card that featured him as a mid-level character with the ability to use any type of creature.
Contents |
Appearance
Edit

Added by VellupIn the Japanese version of the game, Tony is changed to look more Japanese. His hair color is rigid and black while his shirt's color is changed to orange and his features becoming more Asian as opposed to Caucasian.
Personality
Edit
Tony is by nature, somewhat of a pushover compared to other people, as is apparent from the beginning when he is coerced into entering a cave by three other children. In other instances, Valkan similarly coerces him into stealing Ashgar's Key in order to save face, Gogor grabs him and tosses him onto a roof without Tony objecting and he is convinced by Gia to attempt to abandon Magi-Nation after collecting his fourth core stone despite the indications that he might be better off staying behind and helping out for the time being.

Added by VellupWhen threatened by shadow magi, Tony initially attempts to talk his opponent into avoiding a fight, although as the game progresses, he begins to fight with less hesitation. When talking to most people, Tony is generally very polite and careful in his speech unless provoked by a serious threat on his own or another person's life. Tony seems to be naturally altruistic, automatically being drawn to help when he sees someone in need.
Despite Tony acting benevolently most of the time, it is possible for the player to make him steal items from other peoples' houses, permanently keep Ashgar's Key after he no longer needs it and accept the fourth core stone as a gift in exchange for leaving the shadow magi alone to destroy Magi-Nation without interference.
Oddly, despite his apparent sense of righteousness, Tony never comes across any qualms at the prospect of killing his opponents from the very beginning of his career as a magi. The first person he kills is Togoth, the guardian of the Naroom shadow geyser, whom Tony strikes down without any hesitation or regret afterward. Subsequently, every winning duel he engages in afterward results in the death of the opposing duelist with Salafy being the only exception. Tony never thinks back on the people he has killed, possibly because he doesn't see shadow magi as being fully human and also because all of his opponents have in general, attempted to kill him first.
While unassertive, Tony firmly speaks out whenever someone annoys or violates him, such as struggling when Valkan attempts to drag him away from telling Ashgar of the Cald bridge's failure. He also has a prominent sense of humor, which is a large source of the game's appeal, and when examining random objects, Tony will often make a humorous comment in response.
Plot Overview
Edit

Added by VellupAfter witnessing a strange creature appear out of his crystal, Tony encounters Eidon, a citizen of the nearby town of Vash Naroom. Eidon takes Tony to his hometown and introduces him to the town elder, thinking him to be the reincarnation of a hero of prophecy, the Great Magus Kyros. However, the elder does not believe in Eidon's opinion and after a sequence of events, Eidon ends up sneaking Tony into Naroom's training grounds in order to teach him how to control dream creatures against Orwin's permission, a skill which Tony easily picks up. As Tony is beginning to get comfortable with the art of the magi, Orwin discovers him outside the town's boundaries just as Naroom experiences an intense earthquake. Orwin heads off to investigate and discovers that the source of the earthquake was a shadow geyser, and is poisoned upon exposing himself to the geyser's protective seal.

Added by VellupUpon seeing Gia again, Tony shows her the Naroom shadow geyser's core stone. Gia realizes that the stone fits perfectly into the Core Glyph and upon trying to locate similar stones telepathically, decides that the hooded figure was probably carrying three other stones just like it. She prompts Tony to pursue him into the underneath where she suspects the figure has gone.

Added by VellupTony tells Gia of the incident, and resolves that his only option is to find Morag again, as he needs the core stones Morag carries in order to return home. At that moment, Morag appears in Gia's hut and mocking Tony's decision, kidnaps Tony, bringing him to the Cald and allowing him to witness the creation of a third shadow geyser. He is about to kill Tony, but is forced to flee as the citizens of Cald arrive due to the presence of the earthquake caused by the geyser's creation. The townspeople believe Tony to be the geyser's creator, but cannot confront him immediately, because at that moment, a band of shadow magi attack the town. Tony saves the town from the attack, earning their trust, and furthermore offers to close the geyser for the town.

Added by Vellup
Added by VellupAfter obtaining the fifth core stone, Tony meets Agram within the Core and is prevented with a choice--to go home without a fight or duel Agram in an attempt to save the fate of the people of Magi-Nation, whom Agram intends to exterminate. If Tony chooses to take up Agram's offer, he is returned home, but the other children still reject him, and Magi-Nation is presumably doomed. If he defeats Agram, the world of Magi-Nation is saved, and Tony returns home earning the respect of the other children who recognize his bravery in surviving the cave in that occurred when he found Furok's crystal.
Creatures and Abilities
Edit
While Tony's signature creature is usually assumed to be his Furok whose crystal he found in the Tavel Gorge cave, the player is allowed to use any creature he wishes during the game instead of Furok and can even have a ringsmith destroy Furok's ring as soon as he forges another to replace it. Tony possesses a seemingly unique affinity for commanding any type of creature from any region, even from the Core. The connection between him and his creatures is apparently so strong that he is capable of summoning a creature from raw animite before it is forged into a ring, although it is possible that this phenomenon is unique to his Furok.
Tony easily grasps the basics of dueling after his first ever battle, and can learn how to cast any spell after looking at its spellbook once. He can quickly grow in power throughout the game, increasing both his energy level and the strength of his creatures at a rate that is only matched by his rival in Naroom's training grounds, Salafy.

Added by VellupTony's unusual powers seem to stem from his being a native of Earth, and him being to 'vessel' of the legendary Great Magus Kyros, growing so strong in such a short period of time because he channels Kyros's immense strength inside him, and maintaining his immunity to influences such as the seal on a shadow geyser or the Core Glpyh because the energy they emit is meant to repel those native to Magi-Nation while his own species, being native to Earth remains unaffected.
Without the aid of the Orothean belt, Tony is notably unable to swim, although he seems to be rather athletic, as the player can hold down the 'run' button and have Tony sprint from place to place without him ever becoming tired, talking to be people without any indication that he is out of breath.
Card Text
Edit

Added by VellupCard Type: Universal Magi
Starting Energy: 10
Energize: 5
Starting: Any One Creature Card, Furok
Effect - Animite Affinity: Non-Universal Creatures Tony plays cost one less energy, to a minimum of one.
Power - Favors (Costs 2 energy): Put any one Relic from your hand into play.
"I've never seen anything like this. You're not from around here, are you?"
-Eidon, Keeper
Illus. By Vega/Gillette/Sato
Copyright2000 Interactive Imagination Corp.
LIMITED
In the TV Series
Edit
Tony Jones was also the main character in a TV Series based on both the card and cartridge game. For more information, see Tony Jones (TV Series).
In other Media
Edit

Added by Vellup
Despite Dan's appearance, Tony's dialogue sprite is actually coded into the GBA game, although it doesn't appear possible to play as his character.
Trivia
Edit

Added by Lhikan634- Tony wears the same set of clothes for his entire journey. Many characters make remarks at his unfamiliar garb, which implies that there is nowhere in Magi-Nation where he could have possibly obtained a replacement for them. Taking into account that saving the player's progress in a town is akin to a day passing (since it is always implied that Tony stays at an inn overnight) and considering that he is occasionally exposed to direct attacks from opposing dream creatures as well as constantly running around environments filled with leaves, dirt, ash, salt water, necrotic matter and general wear and tear, it is almost a miracle that he is able to wear this same set of clothes upon his return to Tavel Gorge without them showing any signs of abuse.